Games at Work: Participation, Procedure and Play
BARD COLLEGE — IDEA 135
Ah, Candy Land. I used to love this game as a kid, and every time I had the chance, I made people play with me multiple times in a row (and they probably hated me for it). I now realize that my primary reason for loving the game was because it was based around candy, so kudos to Hasbro for really knowing how to grab my attention.
This game is really clever in its simplicity. How do kids not tire of this game? ^Is it the candy^? I think its the illusion of accomplishment. The sense of having won, when truly just being lucky.
As a kid I remember this game being far more interesting than it was to play it in class. I think the beauty is in the simplicity as children don’t need complexity to be entertained. The straightforwardness of the game also makes it open to imagination, which is aided by the bright colors. I do wonder at what point we start requiring complexity to be entertained and why.
This is my first time to play this game and i enjoy it a lot. This is a really simple game, and it depends the luck. For me, i do not have to come up with any strategies when i am playing this game. This is a nice game because the board and the drawings are very pretty which can easily attract the young age children. Also, the rules are not complicated so that it is easy to understand. I used to play some game which should cost me half an hour to understand the rules, that was not good. As a result, candy land is a good game for children and for young people like me to have fun.
Playing Candy Land as a young adult is quite fascinating as it brings up nostalgic feelings and often brings up the question, “How did I find this game to be interesting?” I was astonished at how simple the game was despite my previous joyous experiences. There is no way that I could really enjoy this game at this point in my life. With that being said, I do recall really wonderful memories of this game. As an 18 year old this game would receive zero stars. But as a 4 or 5 year old this game would receive 5.
Being a hyperactive kid with a very short attention span, I completely understand why I was never a big fan of Candy Land. I think a lack of control over what happens in the game, mixed with a patience requirement when waiting for your turn, disabled my ability to stay focused on the game. I spent more time playing games like Connect Four and Jenga, games that consistently force your mind’s engagement when deciding what you will do on your next turn. I do however admire its ability to reach such a diverse age group, for the inexperienced young children, this game is a “must-play”.
I loved this game as a kid because I had more of an imagination. I was actually interested in the story and the character. However, now that I’ve had the imagination beaten out of me, this game is extremely boring. It’s way to simple and seems a little pointless.
Candy Land is not a fun game by any means. It is used for teaching toddlers about colors and counting. No thanks!
I remember playing this game as a kid and thinking it was a lot more fun that I do now. Maybe this is why my parents didn’t want to play it five times in a row and my friends and I could play it forever. This game could definitely benefit from some added elements to make it more interesting for a larger audience.
I remember playing this game all the time when I was younger. Looking at it now though, the game is too boring. The modifications we made to it, however, tremendously helped and were much more fun to play.
This is a good game for kids to learn how board games work, but for me it is way too simple without modifications.
“Candy Land” is the ultimate nostalgic board game. It’s clearly gone through a few updates, because my favorite part of the board, the chocolate mud monster, was missing from the version we played. Perhaps it was deemed too scary for young children. The game is too simple for the actual gameplay or competition to matter. What sticks is the colorful visual world, which caters to young imagination. I remember one of the imaginary games I came up with as a kid was a Candy Land spin-off.
I personally do not enjoy the game of Candy Land all that much. I used to like it when the characters on the board were more interesting and left room for imagination. The newest version we played had very 3-dimensional artwork which is a style I am not particularly fond of. It seemed as though the drawings were made on a computer which I don’t like the look of. It appears as a game very removed from the human experience and human skill. The actual game it self is rather boring as well and maybe that is because I did not play it often as a child. But it probably has more to do with the simplicity of the game which is mind-numbing.
forgot to rate
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